Native C++ and CEP/UXP tools built from 20+ years inside After Effects and Premiere Pro timelines — by one editor who got tired of the friction, and decided to fix it.

Animate every masked region independently — without duplicating layers.
View product →
Finds missing footage, duplicate layers, and media issues before they cost you a render.
View product →
Stop rebuilding the same video for every platform. Create platform-ready sequences for YouTube, Shorts, Reels, TikTok, Facebook, and more in seconds.
View product →Offline files, broken links, and silent errors that only surface at the worst possible moment — right before delivery.
Fixed by Project DoctorReels, Shorts, TikTok, feed, story — manually re-cropping and re-queueing the same sequence over and over.
Fixed by Social ExporterFiddly pin controls and no fast way to nudge, lock, or re-target a mask mid-edit without breaking your flow.
Fixed by MaskPinInherited projects and old comps carry dead weight — unused effects slowing renders and cluttering the stack.
Fixed by Effect Remover ProEvery live plugin, one purchase. Built for editors who want the whole pipeline covered.
Every tool here started as a problem I hit myself — inside a real timeline, on a real deadline. No product team, no roadmap decided by committee. Just twenty-plus years of motion design experience turned into native C++ and CEP/UXP plugins that do one job well.
That means faster fixes, direct answers when something breaks, and tools that stay useful because they were built to survive real production — not a demo reel.